Tag Archives: wizards

Quest of the Broken Hearted, 99¢ all month long

Charles Yallowitz has released his follow up story to the Legends of Windemere series. Good news for us is the introductory price. I’ll let Charles tell you all about it.

A battered soul faces a city of monsters in
Quest of the Brokenhearted!

Cover Art by Sean Harrington

As Windemere moves forward, a broken spirit falls into the shadows.

Two years have passed since Luke Callindor was lost during the champions’ battle against Baron Kernaghan. Many mourn the loss, but none have been hurt more than the fiancée he left behind, Kira Grasdon. Plagued by grief and determined to prove he is alive, she has sacrificed her business, her reputation, and her hope. Surviving on the streets of Gaia, she has become an emotional husk of her former self. It is only by chance that Kira crosses paths with an old friend and learns of a path, which will either end her suffering or revive her shattered soul. As the rumors state, hundreds of adventurers have flocked to Lacarsis and none have returned.

Will Kira meet her death in the City of Evil or will she thrive among the monsters?

*****

Book Excerpt: The Farm

The blast of warm air hits and swirls around the area to make all those in metal armor feel like they are about to faint. As the wind billows out, it carries the fog away to reveal broken fences and an abandoned farmhouse. The porch is partially collapsed with a swing sitting in the mud, its chains still connected to the fallen roof. The front door is closed, but a large hole is in the middle as if something tried to punch its way inside. Rusty pots and tools are scattered about the ground, some of them having been plunged into the ground. Not far away is a large barn, which shows no sign of damage beyond peeling paint and cobwebs dangling from the eaves. A crooked weathervane sits above the hay loft, the bat-shaped object spinning wildly even though the wind has died. Wilted crops stand in the fields among those that have already rotted into mush. Piles of hay dot the landscape, each one having turned black and become surrounded by swarms of thumb-sized flies. When the last of the fog clears, the entire area is bathed in a sickly orange light that causes the adventurers’ skin to crawl.

An animal call erupts from a nearby pasture, the grass a light brown and showing signs of being repeatedly trampled. In response, the sounds of chickens drift from the farmhouse and they are soon joined by other familiar noises. The ear-wrenching symphony continues to grow as the adventurers spread out across the road and into the fields. Most are focused on the farmhouse door, so they are caught off-guard when the attack begins. Zombified pigs, horses, goats, and sheep burst out of the barn to charge the nearest warriors. With acidic foam flying from their mouths, the undead livestock crash into the armored figures and rip into whatever flesh they can reach. The goats and pigs cause the most damage, their teeth breaking through metal and bone while the horses do more harm with their hooves. Flapping wings from the farmhouse are a slight warning before a flock of chickens and ducks explode from the windows. Lacking teeth, they have a harder time killing their prey, who swing wildly and blindly cast spells that miss half of the time. Chaos is consuming the crowd when the first animal call erupts from the right and four knights are sent hurtling through the air. Flesh dangling from its horns and blood splattered across its rotting face, the zombified bull barrels into the adventurers. The grunting beast tramples everything in its path as it crashes into one of the fields and sends a broken cart rolling away. Turning around, the animal ignores the arrows that stick into its hindquarters and charges back into the crowd.

While the others try to retreat, Kira swings her sickle at the bull’s side and gets the weapon stuck between the exposed ribs. She holds on while she is dragged and uses the blunt end to swat chickens out of the air. As she passes a stallion, she swings her kusari-gama to get the chain wrapped around its hind legs. With the horse galloping away from the bull, Kira plants her feet and pulls hard on her weapon. Her strength combined with that of the zombified steed allows her to shatter the larger animal’s ribs. Spinning around, she whips the sickle into the side of the stallion’s head and uncoils the chain as it crashes to the ground. Without turning back, the adventurer dives to the side and narrowly avoids getting gored by the bull. The moment she hits the ground, she pounces to grab the jagged hole in its body and pulls herself close enough to punch inside with the blunt end of her weapon. Kira continues striking the rotting heart until the confused animal rears back and exposes its stomach for a pair of spearmen to impale it. They are unable to support its weight and are promptly crushed while the young woman flips up to slam her sickle into the base of its skull. Hanging onto the bucking bull, she violently twists the blade until the zombie finally falls over and rapid decays. The others are about to cheer when the call of another bull bursts from the pasture.

“They just keep coming,” Kira mutters as she watches more animals pour out of the buildings.

Grab your copy on Amazon for 99 cents throughout the month of July!

*****

Interested in more Windemere? Then don’t forget to check out Charles E. Yallowitz’s first series: Legends of Windemere

All Cover Art by Jason Pedersen

Or more interested vampires? Then check out War of Nytefall: Loyalty:

Cover Art by Alison Hunt

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

LET THE TOURNAMENT OF LACARSIS BEGIN!

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Heartstone, on #LisaBurtonRadio

Lisa Burton

Hey there, all you casters and spell slingers. You’ve landed on Lisa Burton Radio, the only show that brings you the characters from the books you love. I’m your host, Lisa the robot girl, and my special guest today is Sylvie Sirx, of The Drowned Tower. “Welcome to the show, Sylvie.”

“Glad to be here, Lisa.”

“My bio doesn’t actually say this, but a girl can read between the lines. You have a conundrum. Your friend Jack wants out of the Drowned Tower, and you have a pretty sweet deal there. I mean, apprentice to the head of the Tower and his heir apparent. So, give us the scoop; are you going to leave with Jack or stay put for the big payoff?”

“You… um, you jump straight to the good stuff, don’t you? Well, I don’t hate that. But to tell you the truth, I don’t plan on leaving. I’m perfectly content where I am. Now, that might sound disappointing to all you listeners out there—and really, it is to most. You won’t believe how much backtalk I hear about my decision to remain, but like you said, Columbus Cephas, my master, is head of the entire Tower, a position that will be handed down to me upon his passing. Many have died achieving less. I know more than a dozen master-less practitioners that would jump at the chance to stand where I do.

“Besides, what’s not to like about the Tower? Practitioners are free to stay and live out their lives in comfort, regardless of talent or skill, so long as they abide by the rules of the Institute. Not a bad deal, I’d say. Their rules can be a tad stifling, but they aren’t entirely unreasonable.

“Still, what I want can only get me so far. Master Cephas is pushing for me to participate in the upcoming Choosing. An offer of apprenticeship in the Diamond Alps doesn’t come every day after all. Really, he’d be better off endorsing Jack. He’s been the obvious choice from the start, and more importantly, he actually wants to go.”

“Is there anyone you can talk to about this? I mean, I’ve met Jack. He’s a little brash, but he has some worthy goals. Is he running from the oppression of the Tower, or pursuing those worthy goals?”

“I can tell you this, if I’m still in the running at the end, I’d find a way to back down. What are they going to do? Drag me kicking and screaming all the way to the Diamond Alps? That would just be a headache for everyone involved.

“And Jack, he… well, he wants to do a lot of things. His dreams are grander than most. Certainly grander than mine. His lineage isn’t anything to scoff at either. A prominent family name will serve him well in the future—and he knows it. But it’s hard to say for certain what exactly it is he’s doing. He spins you around with a lot of talk and opinion, then gets upset when you can’t follow. If anything, I’d say he’s pursuing his goals in order to escape the oppression of the Tower.

“Rather than simply deserting and being chased for the rest of his days, he wants to change his world from the inside. But people fear change. They also fail to realize when they might need it. I doubt his views will be well accepted, especially in the Alps. He’s a bit like the First Zenith in that regard. A group of four practitioners that reformed the entire Institute, abolishing slavery and crafting many of the councils and regulations that we have today. Though Jack goes against most of them, the fact that he’s looking to change things through the proper means is worthy of respect.

“And look, ages later, the First Zenith are regarded as apotheoses. Worshipped across Ferus Terria with statues built in their honor. Oddly enough, I can imagine a statue of Jack somewhere with people kneeling in devotion before him. But whenever I think of them singing songs of praise, all I hear is him spewing a mouthful of Íarre curses in response.”

“Sylvie, maybe you can both take an internship at the Diamond Alps. That allows you to keep your master happy, and still hang out with Jack. Do you both practice the same kind of magic? That way you aren’t competing with each other.”

“We don’t. I’m a Conjurer. We control one specific elements all our lives—fire, wind, you get the picture. Jack’s an Elementalist, and Elementalists are a different breed entirely. They’re able to draw upon all the primal forces in nature and use every element to their advantage. They’re powerful, to be sure, but are the master of none types. The Elementalists are special in that they’re a dying breed. They’ve dwindled over the years, and no one knows why. So, every Elementalist that’s born is carefully watched after. Conjurers, in comparison, are more common and are usually trained in other skills to be more rounded.

“There are other kinds of practitioners, too. Healers and Amorphs. My older brother belongs to the former, which is self-explanatory. Healers carry ungainly grimoires on their person at all times, and most are trained in some form of hand to hand combat. Amorphs, on the other hand, can take the form of animals, though their eyes always remain the same—black and abysmal. There is a certain group within the Alps that are specifically educated in identifying and tracking Amorphs.

“While those are how practitioners are officially classified, there are also sub-types for those gifted with magic in their veins, but don’t have the ability to properly draw it out, or for those that simply want to pick up other skills. Embrocologists, for example, create tonics and salves. Gavinists survey the land and Enchanters use charms.

“But I’m just going off on you, aren’t I? Regarding what you first said, I suppose we could both go to the Alps, but I’m mostly set on staying in the Tower. It would have to be a truly spectacular offer for me to even consider going.”

“About that. My bio says you like to hang out in someplace called Archive 19. What’s so appealing about that place? I mean is it a cool bar or coffee shop?”

“No, nothing like that…”

“So, if it’s more of a quiet place, maybe you could ask the chick inside the rock you found.”

What! Jack told you about Her? Of all the—Silas’ holy pyre! When I get my hands on him, I swear… Well, since he’s already loosened his tongue, the rock is officially called a Heartstone. It’s an old, enchanted thing meant for storage. Use the proper spell, and you have your own tiny room for your luggage. Convenient, isn’t it? I thought so, too, but the one I found is… infinitely creepier. There’s a woman inside, no, surely she’s some kind of ancient, heinous being. She likes to whisper things. Riddles, mostly. The first time I heard her sing, my blood burned, as if she was calling out to me for— I… I think I’ll stop there.”

“I wish you luck in deciding which path you’re going to take. Any last thoughts for our listeners today?”

“I know Jack had a segment before me, and even though he’s prickly, he can be persuasive when he wants to be. Don’t let him corrupt your views of the Institute too much. He’s only expressing the opinion of one side after all.

“With that said, if any of you happen to come across him, send him to my archive, would you? I have more than just a bone to pick with him.”

“You can read all about Sylvie and Jack in The Drowned Tower, by Nicholas Rinth. I’ll post all the links on the website.

“Help me keep the lights on around here, by using those sharing buttons on the way out. It’s simple, it’s fun, you get to help someone. I know Sylvie and Nicholas would do it for you, when your character appears on the next Lisa Burton Radio.”

***

“If the future was bared before you, would it still be yours?
If the past could chase you, would you run from it?
If the world crumbled tonight, would you carve your own?”

Freedom is out of the question for practitioners of the Institute, and any supporters otherwise are dealt with violently. A system Sylvie Sirx neither refutes, nor endorses—born from an enviable family, talented in her skills, and entirely too content with her position, her path has always been a straight one… until now.

Her qualifications backfire when an elder from the north descends upon her home for a Choosing. He calls upon the Drowned Tower’s most sought after practitioners for a simple job that ends in blood, and then Sylvie’s blissful world erupts. She finds herself in the company of the Elementalist, Jacques Dace, an insufferable but deadly enthusiast of personal reform. Together, they’re swept into a spiral of powerful magic and ancient grudges. Where truth bends, stones whisper secrets of the past, and their home lies at the heart of what could very well be Ferus Terria’s next recorded war.

And for once, she is forced to choose a side, learning for herself what it means to master fate.

 

Author Bio:

Nicholas Rinth is the author of Sitting in Silence and the NA fantasy series, Heartstone. He currently lives lakeside in the southern graces of Savannah, Georgia, where he spends his time fantasizing about other worlds and working on his next novel.

LISA BURTON RADIO: JACK INTERVIEW

Contact Nicholas Rinth:
Blog | Instagram | Facebook | Twitter | Tumblr | Goodreads | Amazon

The Drowned Tower is Available for Purchase Here:
|EBOOK MASTERLINK|

PAPERBACK:
AMAZON UNIVERSAL LINK

 BARNES&NOBLE (USA) | !NDIGO (CA) | BOOKTOPIA (AU)

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Ritual of the Lost Lamb

Dark times are waiting for the champions in
RITUAL OF THE LOST LAMB!

Cover Art by Jason Pedersen

Death is a blessing that the Baron is not ready to bestow upon his new toy.

In the chaos surrounding the Spirit Well, Luke Callindor has disappeared and the only clue the psychic scream of agony that Dariana cannot ignore. Knowing that a journey to Shayd will result in their ultimate battle, the champions have devised another way to rescue their friend. With permission from the gods, Nyx has begun the Ritual of the Lost Lamb. It is a long and exhausting spell, which is made even more difficult by a new threat that is out to make all of the Baron’s enemies suffer.

It is a race against time where every minute lost brings Luke Callindor one step closer to a fate worse than oblivion.

Grab it on Amazon!

Add it to your Goodreads ‘To Read’ List!

Excerpt: Audience Granted

Having said her piece, Nyx gnaws on a hunk of jerky and sips at a waterskin while the others discuss her idea. She refuses to admit that she is having second thoughts about breaking a god seal even with permission. The last time she accomplished such a feat was by accident and resulted in her magic being sealed for days. Nyx shudders at the memory of feeling so many lives ending at her hands and takes a sloppy drink of leathery water to steady her nerves. The result is a full body convulsion of disgust and a hacking cough as the liquid goes down her windpipe. Flicking a green beetle off her shoulder, the channeler impatiently paces in a circle and wonders why the others are taking so long.

The hairs on the back of Nyx’s neck rise and her arms become covered in goosebumps as a pulse of energy ripples through the clearing. She is about to ask her friends if they feel anything, but stops when she sees that they are frozen in time. The half-elf’s heart pounds in her chest as she fears that the Baron is about to attack. More terror seeps into her mind when she expects to turn around and find Luke’s tortured body dangling before her eyes. Not wanting to be caught by surprise, a flaming disc appears in her palm and hums as she searches for the source of the powerful spell. The snap of a twig to her left causes Nyx to hurl the fiery circle, which splits into a swarm of deadly copies that would destroy any normal enemy. Against the ebony platemail of Gabriel, the discs puff into balls of harmless smoke that remain hovering in place.

“Your friends have agreed to your idea,” the Destiny God states, ignoring the mortal’s amusing attack. He removes his black cape, which becomes a vague chair for the nervously bowing channeler. “Now, this is unique. In fact, it is quite unheard of, which is why I am granting you an audience. The Law of Influence says I cannot get involved, but nobody has ever asked for permission to do something like this. Needless to say, all of us are very curious to see how all of this plays out.”

“I want to unseal the Ritual of the Lost Lamb,” Nyx politely requests while she takes a seat on the cape. An enchanting warmth rises from the cloth and she nearly falls asleep from the blissful energy that infects her body. “This is the only way to save Luke without marching into the Baron’s territory. We both know that is what he wants. With the forbidden ritual, I can gather my little brother’s residual energy and bring him home. None of us will be at risk since it’s a combination of a summoning and teleportation spell.”

“Strange that you know about a spell designed by channelers. Especially since it has not been used since the ancient Race War,” Gabriel says with a nod of his head. Urging voices in the back of his head causes the god to hum with his mouth closed, the spell jolting the sources of his rising irritation. “The Ritual of the Lost Lamb was taken from mortals before my time, but I understand the reason it made the gods worry. Such a thing could be the first step into summoning a deity against his or her will. Possibly even stealing immortality. Though I believe times have changed and we should reconsider the sealing.”

“Time is also running out,” the channeler replies, shying away when the powerful deity stares at her. A flickering realization that the Baron’s power might be on the same level of Gabriel gives her the courage to meet the man’s piercing eyes. “I apologize for sounding like I’m rushing you. Yet, it has been said that the gods and goddesses have no concept of time since you exist forever. That means I have to push even though I want to speak with respect.”

“In other words, you want a decision now.”

“That would be best, sir.”

“Sadly, I cannot agree to your terms.”

“I haven’t made any terms.”

“Exactly.”

Need to catch Legends of Windemere from the beginning? Then click on the covers below!

You can start for FREE . . .

Cover art by Jason Pedersen

Or grab the $4.99 ‘3 in 1’ bundles!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

 

Also Available in Single eBooks:

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover art by Jason Pedersen

Cover art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Interested in a new adventure? Then grab your Kindle & dive back into the world of Windemere! Don’t forget an apple for Fizzle.

Author PhotoAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

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Fizzle the Drite, on Lisa Burton Radio

Hi, and welcome to another edition of Lisa Burton Radio. I'm your host, Lisa the robot girl, and we're going to try something a little bit different today. There is a character I've been dying to interview, but he's kind of hard to catch up with.

Fizzle is a drite, and they can be kind of reclusive. If we don't find him, I may have to think on the fly here for something to broadcast. I have a secret weapon though. I bought a beautiful basket of organic apples the last time I was at Whole Foods.

<Pop>

“OH! You scared me. Are you Fizzle?”

“Fizzle is Fizzle. Told to speak of self here. Uh . . . Fizzle small dragon. Fizzle live in woods. Fizzle leave woods to help friends. Tradespeak hard. Fizzle learn from tiny human. Fizzle love apples. What organic?”

“Oh my gosh, you're so cute. For those listening, Fizzle looks like a dragonfly, in that he's a small dragon with dragonfly wings.”

“Fizzle called drite. Not like big dragons or fake dragons. Fizzle and kind dif . . diffe . . . other thing. Drites small with great magic. Fizzle hide easy and have spell called disin . . . dis . . . make bad things go poof. Friends like warning when Fizzle cast poof spell. Give time to be safe. Fizzle have great aim, so no worry. Oh, drites have long tails too.”

“Don't you guys usually protect a forest or something?”

“Many drites protect nature. Not all. Some lazy and some curious. Fizzle protect Visindor Forest and sword lady’s school. Fizzle there before school, but Betty make yummy apple pies. Betty not sword lady. She friend of sword lady. Fizzle leave home and job to cousin. Plimp odd, but strong and good. He planting pine trees. Says pinecones yummier than apples. Fizzle not agree.”

“So why would you leave that all behind? It must be pretty important.”

<smack, chomp, burp> “Fizzle’s friends need help. Luke get into trouble. He need guarding while part of prophecy. Other champions help, but Fizzle protect Luke first. Also, like Nyx smell and Delvin know how to make apple pie. Timoran fun to perch on too. Sari just fun. Fizzle like having friends. Fizzle make sure they stay safe. Gods tell Fizzle to keep them safe.”

“You're pretty small, what would you do if someone threatened your friends.”

“Fizzle say magic. Fizzle very fast and smart. Stay hidden until strike. Bad people never see Fizzle coming. Well, blue lady did once. Evil Man did too, but Fizzle smack him. Evil Man very scary. Fizzle friends all hurt by him. Fizzle too when caught by surprise. Fizzle no like Evil Man. Rather fight Lich, who is a rotting man. Make that one go poof, but he not stay poofed. Very frus . . . frustr . . . make Fizzle pout.”

“Sounds like they could use some protecting. Do you ever sleep?”

“Fizzle have regular sleep. Also have long sleep. Drites need growing sleep for month to get stronger. Fizzle do this and friends get in trouble. This why friends need Fizzle.”

“That has to be nerve wracking. Maybe they could get a fu dog or something to cover for that year.”

“Fizzle like dogs. Luke like dogs too. Fizzle think that hard topic. Luke miss big dog. Fizzle give many apples to cheer up. Fizzle not worry now. Nyx get stronger and other champions wiser. Only Luke and Sari cause trouble. Timoran say they too young for adult wisdom. Nyx say they need head smack. Fizzle think they hide hurt with fun. Oh! Maybe Fizzle take form of dog. Bad people not expect dog to cast poof spell. Can dogs fly?”

“You know what I think? If you protect the champions, that makes you a champion too.”

“Fizzle no champion. Fizzle protector of champions. Prophecy go on with or without Fizzle and other friends. Fizzle know champions need friends. Though champions do not know that champions need friends to win. Not sure how, but Fizzle feel that right. Old Evil have demons, so why not champions have friends?”

“The champion's mission sounds like a dangerous adventure, but Windemere sounds like it has beautiful places too. Do you ever think you might adopt a new forest once everything is sorted out?”

“Fizzle no know. May take Visindor back or stay with Nyx. Fizzle have strong bond with Nyx. Luke call her city rat. Not sure if Fizzle want stay in city. Depend on what around. Many forests without drites. Fizzle can make new home and new friends. Fizzle can travel and plant a forest of every apple tree in world. Call it Yummy Woods and protect it.”

“Thank you for being with is today, Fizzle. The sponsor of today's show is Charms of the Feykin, the newest entry in the Legends of Windemere series. Don't forget to tip your waitress by clicking on those sharing buttons at the end of the post.

***

To make a champion fall, one must wound their very soul.

Nyx is leading the charge to rescue Delvin and Sari, who have gone missing in the southern jungles of Windemere. Battling through the local predators, the champions are surprised when they reunite in the Feykin city of Rhundar. Instead of captives, the missing heroes have become the city’s rulers and are on the verge of starting a war with those that want to exterminate their new followers. Even with such a noble cause, Delvin and Sari have changed into brutal warlords that may kill each other and their friends long before they step onto the battlefield.

Have Delvin and Sari really changed for the worst or is there a greater threat pulling the champions’ strings?

 

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

 

Blog: www.legendsofwindemere.com

Twitter: @cyallowitz

Facebook: Charles Yallowitz

Website: www.charleseyallowitz.com

 

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Calling all lovers of fantasy

Charles Yallowitz has a new entry into his long running Windemere series. This one promises tension galore. It sounds like there might be dissension amongst the troops. Here’s Charles to tell us about it.

 

Return to Windemere in Charms of the Feykin!

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

To make a champion fall, one must wound their very soul.

Nyx is leading the charge to rescue Delvin and Sari, who have gone missing in the southern jungles of Windemere. Battling through the local predators, the champions are surprised when they reunite in the Feykin city of Rhundar. Instead of captives, the missing heroes have become the city’s rulers and are on the verge of starting a war with those that want to exterminate their new followers. Even with such a noble cause, Delvin and Sari have changed into brutal warlords that may kill each other and their friends long before they step onto the battlefield.

Have Delvin and Sari really changed for the worst or is there a greater threat pulling the champions’ strings?

Grab it on Amazon!

Add it to your Goodreads ‘To Read’ List!

Excerpt: Broken Bonds

Sari draws two daggers and sprints at Luke, slashing at his sabers in an attempt to cut his hands as he unsheathes his weapons. Instead, the forest tracker unclips the scabbards from his belt and spreads his arms to avoid the gypsy’s attack. The swords still sheathed, he does his best to deflect his former friend’s strikes while harmlessly smacking her in the sides. When a dagger slices his arm, Luke kicks out to knock Sari back. A hint of a grin on her face causes him to slow his attack, his foot aching as it bounces off her immovable body. Knowing he has to trick her, the half-elf runs backwards to get the gypsy to charge. Before she falls behind, the warrior lets her gradually catch up while remaining out of slashing range. Once Luke reaches the riverbank, he lunges forward and aims a swing at the sprinting woman’s knee. Forced to decide between taking a blow that would surely break bone or risk a similar injury by turning her power on while running, Sari tries to twist out of the way. She lands on her back at the forest tracker’s feet and curses when he pins her arms by jamming his sabers against her wrists.

Before Luke can tell the gypsy to stop struggling, an arm of water bursts from the river and bats him away. Phelan leaps out of the rapids and sprints at the prone warrior, his daggers lengthened by keenly edged liquid. The weapons sink into the muddy earth when their target rolls away, the ringing of drawn steel revealing that the champion is no longer restraining himself. With a flurry of stabs and slashes, the half-elf drives his new opponent back and whittles away at the watery daggers. Trying not to kill the Feykin, Luke delivers an echoing hilt punch to Phelan’s head every time the other warrior attempts a counterattack. Faced with the full speed and skill of the agile forest tracker, the outclassed hunter has various watery weapons fly out of the river. None of them hit the champion, who remains close enough to continue his barrage of muscle-rattling strikes.

Ducking to the side, Luke slashes at the other man’s exposed flank in what he hopes will be a crippling, but non-lethal, blow. The saber clangs off a patch of icy armor and a freezing tremor makes the half-elf’s arm go numb. A searing pain erupts from his lower back and he whirls around, the motion preventing Sari’s dagger from doing more than a long cut across his side. His first saber swings an inch over her head, but his second weapon leaves a gash up the middle of her chin. Enraged by the pain, the gypsy moves out of Luke’s reach and summons a massive hammer of water. She freezes the forest tracker’s feet to the ground before he can move, which allows the large weapon to connect. It repeatedly comes down on the warrior, breaking several ribs and one of his arms. Sheathing his sabers and remaining on the ground, the half-elf draws the stiletto and hurls it into Sari’s thigh. A look of shock is on her face and she stares at Luke’s battered form as if seeing such injuries for the first time.

Need to catch Legends of Windemere from the beginning? Then click on the covers below!

You can start for FREE . . .

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Or grab the $4.99 ‘3 in 1’ bundles!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

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Also Available in Single eBooks:

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover art by Jason Pedersen

Cover art by Jason Pedersen

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Interested in a new adventure? Then grab your Kindle & dive back into the world of Windemere! Don’t forget an apple for Fizzle.

Author Photo

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Note from Craig: Come back Thursday and check out Lisa Burton’s special guest, on Lisa Burton Radio.

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Royalty and Chaos on Lisa Burton Radio

 

Welcome to another edition of Lisa Burton Radio. I'm your host, Lisa Burton, the robot girl. This is the show where we interview the characters that make our stories come to life.

We have a very special guest today. Waiting on the telephone is Queen Trinity of the Chaos Elves.

“Welcome, your majesty. It's an honor to have you here today.”

“Thank you for having me. Majesty is definitely a new one from someone outside of my people. Most aren't very happy to see me. Whole assassin and prankster reputation tends to precede me.”

“So the continent of Shayd doesn't sound like a very nice place. Lots of storms, undead creatures, and only a few edible roots. I always thought of elves as being from beautiful places. Why stay there?”

“The simple answer is that it's our home. Long ago, the original elves were evil and conquered the world. Some fought their demonic nature and helped overthrow the others, but there were some who simply stayed out of the fight. That is where the chaos elves come from. We were not cured entirely of the demon taint and were punished to live in the most inhospitable region of Windemere. Still, the region has made us tougher than the other elf races and only the orcs are more vicious.

“There’s also an issue of being the slaves of an immortal warlord who was cursed by the gods to be forgotten by history. His cage was supposed to be the land of demons, but a global disaster warped the borders. So the ‘great and benevolent’ Baron Kernaghan claimed us as his dear, expendable agents. I’m working on fixing that, but it isn’t like I can fight a being that challenged a god. Better to be a good soldier to keep my people alive.”

“About the Baron. If you work for him, does that make you a minion? I love the minions.”

“I prefer the term agent, but I get the sense you’re talking about something cute. Not really sure how to take that. So I have a question. You’re some kind of intelligent golem that looks and acts like a person. Trying not to make this sound offensive, but the closest thing my world has to someone like you are creatures of stone that have no thought of their own. You like some kind of super golem? What kind of enchantments were used to make you independent and be so sentient?”

“Enchanting maybe, but enchanted, no. It's all advanced hardware and software.”

“Never heard of that. Sounds like gnome gibberish. If you’re ever in Windemere then I’d avoid them. At the very least, don’t let your guard down. They’d want to tinker and see if they could either copy or improve. Crazy gnomes always think they can make stuff better or blow it up trying.”

“It might be like that, if they're master builders. I suppose that means Windemere has some pretty fantastic things in it.”

“Chaos elves don’t get to see a lot of the gnome-made stuff. Sadly, we live among zombies and occasional demons. Windemere does have plenty of odd creatures and powerful artifacts due to its potent magic. It’s definitely more of a world of magic than technology, but the latter is making an impact with plumbing and flying cities. Kind of hard to rationalize some inventions when you have people like me flinging fireballs around a battlefield. Though I’ve heard that some people are trying to tame various monsters to do their fighting. Mostly flying beasts to combat those that already use griffins.”

“I like the idea that the women in Windemere are just as capable as the men. Too many girls sit around and wait for someone to rescue them, or get abused only to drive the hero to new recklessness.”

“It’s a rough and tumble world we live in, especially if you take a path that involves combat magic or swords. Not sure how it works in your world, but once you step onto a battlefield here, your gender no longer matters. Honestly, it’s even worse for adventurers because they don’t have an army behind them and find more dangerous obstacles. You really need to be able to endure physical and mental punishment if you want to survive. Though I’m not beneath using some feminine wiles and manipulation to throw off weaker enemies. Whatever works to get the job done.”

“We're going to pause here to mention that today's program is sponsored by The Legends of Windemere series. This is where you'll find Trinity and more characters like her. The new book is called Tribe of the Snow Tiger and it's available right now.

“We've had a run on antagonists on this program lately. You seem more complicated than that. Your motivations seem to be coming from the right place. Care to expand on this?”

“As I said, we’re slaves to an evil being and follow orders to avoid being wiped out. Until recently, we weren’t treated very well, but I’ve made sure that my people have a future. I claimed the throne at a young age and have used my position to be a shield between my master and my people. I share in their punishments, chores, and victories. To them, I’m a hero even though I do bad things to keep myself and them alive. That’s perfectly fine by me.”

“Trinity, it's been a pleasure having you visit with us today. Any last words for our listeners?”

“Thank you for having me. I hope the people listening become curious about my plight and see what happens to me. Maybe also the champions who are the real heroes while I’m forced to be on the wrong side. Still, I’m a lot more interesting, especially in the story that’s about to come to your world. You people have an issue with spoilers, which a chaos elf would normally indulge in spilling, but this deals with me. I'd rather everyone be surprised by what I’m about to do. Let’s just say, I’m through playing nice.”

***

Charles is the author of the long running Legends of Windemere series, as well as other titles. He's running a couple of pretty sweet bundle deals right now to help get people started. We have limited space here, but you can find them on his Amazon Author Page, and I encourage you to check them out.

Tribe of the Snow Tiger

Timoran Wrath has a shameful secret that is about to see the light of day.

The noble barbarian has always been a constant source of strength and wisdom for his beloved friends. His loyalty has been unwavering and they know that he would never hesitate to lay down his life for them. Even in their darkest hour, the champions know that Timoran will come through and fight to the bitter end. Now they must return the favor as he reunites with his tribe and willingly faces the executioner’s blade.

Is it possible that the honorable Timoran was nothing more than an illusion?

 

Prodigy of Rainbow Tower

Luke Callindor and his friends are about to learn that the life of an adventurer can be brutally unforgiving.

Hungering for another adventure, Luke agrees to escort the heir of Serab along the L’dandrin River and into the safety of Gods’ Voice. A deadly gauntlet of cunning traps and savage creatures lay before the young warrior and his companions. Lacking the powerful magic needed to combat his enemies, Luke’s survival and victory may be in the hands of his newest ally. That’s if the temperamental Nyx doesn’t set him on fire first.

Luke will bravely face everything that is thrown at him, but how can he defend himself when he’s ignorant of the truth behind his mission?

Beginning of a Hero

Every hero must take the first courageous step into adventure. For Luke Callindor, it’s more of a blind stumble.

Depending more on bravery than common sense, Luke sets out to protect a royal heir who is attending the prestigious Hamilton Military Academy. With a demonic assassin in the shadows, the determined warrior will have to think on his feet to defend his charge. If only he waited long enough to find out which student is the hidden noble.

With Luke’s dream on the horizon and a deadly enemy on his path, how will he transform from a reckless adventurer to a true hero of Windemere?

Special Note: This title is now free to help you get started.

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

 

You can keep up with Charles at the following locations:

Blog: www.legendsofwindemere.com

Twitter: @cyallowitz

Facebook: Charles Yallowitz

Website: www.charleseyallowitz.com

 

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It’s time for a new Windemere story

Charles Yallowitz has a new volume in his popular Legends of Windemere series. He’s here today to tell us all about it. Take it away Charles.

 

Now Available on Amazon for Pre-Order!
Coming to your Kindle on June 1st!

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Timoran Wrath has a shameful secret that is about to see the light of day.

The noble barbarian has always been a constant source of strength and wisdom for his beloved friends. His loyalty has been unwavering and they know that he would never hesitate to lay down his life for them. Even in their darkest hour, the champions know that Timoran will come through and fight to the bitter end. Now they must return the favor as he reunites with his tribe and willingly faces the executioner’s blade.

Is it possible that the honorable Timoran was nothing more than an illusion?

Don’t forget to add it to your Goodreads ‘To Read’ List too!

Excerpt: The Snow Tiger

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“The snow is too bright and level for me to see anything clearly,” the barbarian growls. The sound of shuffling and mild cursing draws his attention to Nyx who has sunk up to her nose in snow. “What are you doing, fire sprite?”

Nyx shivers while squinting into the distance, her eyes coated in bronze energy. “The reason you can’t see anything might be because you’re too tall. I’m trying to see if there’s anything that breaks the level ground. My eyes are enhanced right now, but I don’t . . . wait a second . . . I think there’s something buried out there. A beast of some kind? It’s a very subtle up and down motion that reminds me of something breathing. It just stopped moving, but I don’t know what that means. I’ll lead the way.”

Not waiting for a response, Nyx pushes through the thick snow and uses wind magic to gradually shift the powder out of her path. She does her best to move quietly and avoid disturbing whatever they are approaching, but the crunch of frozen grass beneath her boots makes the half-elf cringe with every step. A violent sneeze threatens to erupt from her nose, stifled quickly by a silence spell around her nostrils. Rubbing at her cold legs, Nyx is thankful when Timoran puts a vest made of black fur over her. The Ifrit hair warms her body and drives away the looming cold that has been brewing in her chest for the last few minutes. With renewed energy, the channeler walks a little faster and adds a simple heat spell to the wind that is steadily clearing the path.

“Wow. Such a beautiful creature,” she whispers when she steps into a circular clearing that surrounds the dead beast.

The enormous snow tiger’s blue and black fur is thick, the hairs sparkling when touched by direct sunlight. It has long incisors of glistening white that jut out of its mouth due to their size and sharpness. A slender tail lies limp in the exposed grass and still twitches as the muscles continue to lose their tension. Powerful legs and massive paws are splayed on the ground, giving the body the appearance of having peacefully died in its sleep. The gaping wound in the gorgeous snow tiger’s side is the only sign of an attack, the surrounding fur matted with aromatic blood.

Timoran’s rage boils when he spots the three cubs that are mewling and pushing against their dead mother. Judging from their size and faint, black stripes, he assumes they are no older than three months. Rusty manacles are attached to their back legs, the chains running to a stake that has been driven into the muddy earth. Restraining his anger, the barbarian moves within reach of the animals and gently breaks the metal bindings that are bruising their ankles. Scared and confused, the cubs cower against the still warm corpse and hiss whenever one of the adventurers comes close. One of the snow tigers bravely charges at Timoran and bites his boot, proudly returning to the others when the towering figure moves away.

Need to catch Legends of Windemere from the beginning? Then click on the covers below!

You can start for FREE . . .

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Or grab the $4.99 ‘3 in 1’ bundles!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

 

Also Available:

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Interested in a new adventure? Then grab your Kindle & dive back into the world of Windemere! Don’t forget an apple for Fizzle.

Author PhotoAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

 

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Filed under Writing