Tag Archives: heroes

Back to Windemere

On the eve of destiny, the fate of the champions are in the hands of those they once called Enemy.

Cover Art by Jason Pedersen

Hated and distrusted, Queen Trinity must leave the shadows and reach for redemption.

With their final battle on the horizon, the champions are faced with a long-lost piece of the prophecy. Unable to search for the crests that are rumored to be the key to survival, they must turn to a band of their former enemies for help. Sinister desires and hopes for redemption collide as Queen Trinity of the Chaos Elves leads the hunt and struggles to keep her companions on the path of heroism. Monsters, traps, mysteries, and their own pasts will rise up to stand in the way of these people who have spent their entire lives committing sins. Throughout it all, another old enemy is lurking in the shadows and determined to claim her own delicious prize.

By the end of their journey, those who survive will learn that being a hero is more than simply stepping into the light.

Dive into the adventure on Amazon for $2.99!
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Excerpt: The Aura Syphon

A gurgling causes the two women to pause and look into the pit where the shadows are swirling among the jagged stones. Two black tentacles lance out of the ground and wrap around Yola’s waist, the ooze-dripping projections turning silver at the taste of her magic. Attracted to the stronger energy, the aura syphon yanks the immortal into its slime-covered maw and becomes a metallic beast. With its armored skin, the camouflaged predator is now visible and resembles a sea anemone with the body of a beetle. The jagged rocks are fused to the animal’s exoskeleton and there are six jointed legs that help it scurry out of the pit. Standing over Trinity, the creature opens a faint crease on its body to reveal a bulbous eye with a star-shaped pupil. It pauses to shove a few tentacles into its mouth and hit Yola with pulses of electricity to stop her from struggling. It changes from silver to gold when she attempts to break free, her efforts being quickly drained by the monster.

“Let the crazy woman go before you get killed,” Trinity whispers to the aura syphon. She creates a fireball in the hopes of getting its mouth open, but her spell is ignored. “No reason to have a snack when you have an eternal meal in your belly. Maybe we can have a trade. Can’t believe I’m trying to bargain with this thing. Well, I gave you a chance, so I’m going to blow you up before things get worse. Hope you heard that Yola and are bracing yourself.”

The beast gurgles before releasing a blast of sticky strands that lock Trinity in place. Instead of going after the trapped chaos elf, the creature turns its attention to the helpless army. Having had its fill of magic, the aura syphon is ready to gorge on fresh meat and opens a second mouth that is filled with knife-like teeth. Heading for Sir Harbiss, it is stopped when a chunk of earth erupts beneath it and flips it back into the pit. Unsure of where the attack came from, the aura syphon leaps out and reveals several eye stalks that search for an unseen enemy. A cutting wind lops off half of the projections, but Yola’s potent energy revives them and protects the crystalline armor plates. When the spell comes back around, it bounces off the new defense and bursts against a hill. Blasts of fire strike the beast from behind, so it sprouts a fan-shaped tail of water that douses the flames.

Looking around, the aura syphon stops when it sees that Trinity is nowhere to be seen and there is a hole where she once stood. Spikes grow from the predator’s belly and it slams against the ground in the hopes of impaling the chaos elf. The hiss of escaping gas is heard an instant before an explosion sends the shrieking animal into the sky. Careening towards a solitary cloud that is very low to the ground, the beast catches the scent of an aura that revives the one currently in its gut. Passing through the cloud, it finds its legs caught in a net that runs down to where Trinity is hiding behind a hill. With enhanced strength, the channeler slams the aura syphon into the ground and delivers a leaping stomp to its soft upper body. Instead of ejecting Yola, the creature opens its skin to swallow the chaos elf’s leg up the knee.

“Fine. Backup plan it is,” Trinity mutters, synching her aura to that of the imprisoned immortal.

Releasing as much magic as she can without killing herself, the channeler creates a power surge within the aura syphon. Unable to absorb or redirect so much energy at once, the predator tries to reject the grinning chaos elf. Plunging her fingers into its flesh, Trinity refuses to be thrown off and continues her assault. Blisters appear on the hard exoskeleton and the metallic color flakes off to reveal the natural black of the tentacles. Without warning, the gold returns and the animal explodes with enough force to collapse the ground. Before she can escape, the channeler falls into the pit and is buried beneath the icy dirt.

Need to catch Legends of Windemere from the beginning? Then click on the picture below! First book, ‘Beginning of a Hero’ is free!

Ready for the newest adventure in Windemere? Find out if Queen Trinity earns redemption or will return to the Baron’s side!

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

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Fizzle the Drite, on Lisa Burton Radio

Hi, and welcome to another edition of Lisa Burton Radio. I'm your host, Lisa the robot girl, and we're going to try something a little bit different today. There is a character I've been dying to interview, but he's kind of hard to catch up with.

Fizzle is a drite, and they can be kind of reclusive. If we don't find him, I may have to think on the fly here for something to broadcast. I have a secret weapon though. I bought a beautiful basket of organic apples the last time I was at Whole Foods.

<Pop>

“OH! You scared me. Are you Fizzle?”

“Fizzle is Fizzle. Told to speak of self here. Uh . . . Fizzle small dragon. Fizzle live in woods. Fizzle leave woods to help friends. Tradespeak hard. Fizzle learn from tiny human. Fizzle love apples. What organic?”

“Oh my gosh, you're so cute. For those listening, Fizzle looks like a dragonfly, in that he's a small dragon with dragonfly wings.”

“Fizzle called drite. Not like big dragons or fake dragons. Fizzle and kind dif . . diffe . . . other thing. Drites small with great magic. Fizzle hide easy and have spell called disin . . . dis . . . make bad things go poof. Friends like warning when Fizzle cast poof spell. Give time to be safe. Fizzle have great aim, so no worry. Oh, drites have long tails too.”

“Don't you guys usually protect a forest or something?”

“Many drites protect nature. Not all. Some lazy and some curious. Fizzle protect Visindor Forest and sword lady’s school. Fizzle there before school, but Betty make yummy apple pies. Betty not sword lady. She friend of sword lady. Fizzle leave home and job to cousin. Plimp odd, but strong and good. He planting pine trees. Says pinecones yummier than apples. Fizzle not agree.”

“So why would you leave that all behind? It must be pretty important.”

<smack, chomp, burp> “Fizzle’s friends need help. Luke get into trouble. He need guarding while part of prophecy. Other champions help, but Fizzle protect Luke first. Also, like Nyx smell and Delvin know how to make apple pie. Timoran fun to perch on too. Sari just fun. Fizzle like having friends. Fizzle make sure they stay safe. Gods tell Fizzle to keep them safe.”

“You're pretty small, what would you do if someone threatened your friends.”

“Fizzle say magic. Fizzle very fast and smart. Stay hidden until strike. Bad people never see Fizzle coming. Well, blue lady did once. Evil Man did too, but Fizzle smack him. Evil Man very scary. Fizzle friends all hurt by him. Fizzle too when caught by surprise. Fizzle no like Evil Man. Rather fight Lich, who is a rotting man. Make that one go poof, but he not stay poofed. Very frus . . . frustr . . . make Fizzle pout.”

“Sounds like they could use some protecting. Do you ever sleep?”

“Fizzle have regular sleep. Also have long sleep. Drites need growing sleep for month to get stronger. Fizzle do this and friends get in trouble. This why friends need Fizzle.”

“That has to be nerve wracking. Maybe they could get a fu dog or something to cover for that year.”

“Fizzle like dogs. Luke like dogs too. Fizzle think that hard topic. Luke miss big dog. Fizzle give many apples to cheer up. Fizzle not worry now. Nyx get stronger and other champions wiser. Only Luke and Sari cause trouble. Timoran say they too young for adult wisdom. Nyx say they need head smack. Fizzle think they hide hurt with fun. Oh! Maybe Fizzle take form of dog. Bad people not expect dog to cast poof spell. Can dogs fly?”

“You know what I think? If you protect the champions, that makes you a champion too.”

“Fizzle no champion. Fizzle protector of champions. Prophecy go on with or without Fizzle and other friends. Fizzle know champions need friends. Though champions do not know that champions need friends to win. Not sure how, but Fizzle feel that right. Old Evil have demons, so why not champions have friends?”

“The champion's mission sounds like a dangerous adventure, but Windemere sounds like it has beautiful places too. Do you ever think you might adopt a new forest once everything is sorted out?”

“Fizzle no know. May take Visindor back or stay with Nyx. Fizzle have strong bond with Nyx. Luke call her city rat. Not sure if Fizzle want stay in city. Depend on what around. Many forests without drites. Fizzle can make new home and new friends. Fizzle can travel and plant a forest of every apple tree in world. Call it Yummy Woods and protect it.”

“Thank you for being with is today, Fizzle. The sponsor of today's show is Charms of the Feykin, the newest entry in the Legends of Windemere series. Don't forget to tip your waitress by clicking on those sharing buttons at the end of the post.

***

To make a champion fall, one must wound their very soul.

Nyx is leading the charge to rescue Delvin and Sari, who have gone missing in the southern jungles of Windemere. Battling through the local predators, the champions are surprised when they reunite in the Feykin city of Rhundar. Instead of captives, the missing heroes have become the city’s rulers and are on the verge of starting a war with those that want to exterminate their new followers. Even with such a noble cause, Delvin and Sari have changed into brutal warlords that may kill each other and their friends long before they step onto the battlefield.

Have Delvin and Sari really changed for the worst or is there a greater threat pulling the champions’ strings?

 

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

 

Blog: www.legendsofwindemere.com

Twitter: @cyallowitz

Facebook: Charles Yallowitz

Website: www.charleseyallowitz.com

 

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Calling all lovers of fantasy

Charles Yallowitz has a new entry into his long running Windemere series. This one promises tension galore. It sounds like there might be dissension amongst the troops. Here’s Charles to tell us about it.

 

Return to Windemere in Charms of the Feykin!

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

To make a champion fall, one must wound their very soul.

Nyx is leading the charge to rescue Delvin and Sari, who have gone missing in the southern jungles of Windemere. Battling through the local predators, the champions are surprised when they reunite in the Feykin city of Rhundar. Instead of captives, the missing heroes have become the city’s rulers and are on the verge of starting a war with those that want to exterminate their new followers. Even with such a noble cause, Delvin and Sari have changed into brutal warlords that may kill each other and their friends long before they step onto the battlefield.

Have Delvin and Sari really changed for the worst or is there a greater threat pulling the champions’ strings?

Grab it on Amazon!

Add it to your Goodreads ‘To Read’ List!

Excerpt: Broken Bonds

Sari draws two daggers and sprints at Luke, slashing at his sabers in an attempt to cut his hands as he unsheathes his weapons. Instead, the forest tracker unclips the scabbards from his belt and spreads his arms to avoid the gypsy’s attack. The swords still sheathed, he does his best to deflect his former friend’s strikes while harmlessly smacking her in the sides. When a dagger slices his arm, Luke kicks out to knock Sari back. A hint of a grin on her face causes him to slow his attack, his foot aching as it bounces off her immovable body. Knowing he has to trick her, the half-elf runs backwards to get the gypsy to charge. Before she falls behind, the warrior lets her gradually catch up while remaining out of slashing range. Once Luke reaches the riverbank, he lunges forward and aims a swing at the sprinting woman’s knee. Forced to decide between taking a blow that would surely break bone or risk a similar injury by turning her power on while running, Sari tries to twist out of the way. She lands on her back at the forest tracker’s feet and curses when he pins her arms by jamming his sabers against her wrists.

Before Luke can tell the gypsy to stop struggling, an arm of water bursts from the river and bats him away. Phelan leaps out of the rapids and sprints at the prone warrior, his daggers lengthened by keenly edged liquid. The weapons sink into the muddy earth when their target rolls away, the ringing of drawn steel revealing that the champion is no longer restraining himself. With a flurry of stabs and slashes, the half-elf drives his new opponent back and whittles away at the watery daggers. Trying not to kill the Feykin, Luke delivers an echoing hilt punch to Phelan’s head every time the other warrior attempts a counterattack. Faced with the full speed and skill of the agile forest tracker, the outclassed hunter has various watery weapons fly out of the river. None of them hit the champion, who remains close enough to continue his barrage of muscle-rattling strikes.

Ducking to the side, Luke slashes at the other man’s exposed flank in what he hopes will be a crippling, but non-lethal, blow. The saber clangs off a patch of icy armor and a freezing tremor makes the half-elf’s arm go numb. A searing pain erupts from his lower back and he whirls around, the motion preventing Sari’s dagger from doing more than a long cut across his side. His first saber swings an inch over her head, but his second weapon leaves a gash up the middle of her chin. Enraged by the pain, the gypsy moves out of Luke’s reach and summons a massive hammer of water. She freezes the forest tracker’s feet to the ground before he can move, which allows the large weapon to connect. It repeatedly comes down on the warrior, breaking several ribs and one of his arms. Sheathing his sabers and remaining on the ground, the half-elf draws the stiletto and hurls it into Sari’s thigh. A look of shock is on her face and she stares at Luke’s battered form as if seeing such injuries for the first time.

Need to catch Legends of Windemere from the beginning? Then click on the covers below!

You can start for FREE . . .

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Or grab the $4.99 ‘3 in 1’ bundles!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

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Also Available in Single eBooks:

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover art by Jason Pedersen

Cover art by Jason Pedersen

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Interested in a new adventure? Then grab your Kindle & dive back into the world of Windemere! Don’t forget an apple for Fizzle.

Author Photo

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Note from Craig: Come back Thursday and check out Lisa Burton’s special guest, on Lisa Burton Radio.

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Why not kill the hero?

Charles Yallowitz is taking a much deserved vacation this weekend. He didn’t want to abandon his readers, and asked several of us to host an article while he was absent. He’s conscientious that way.

I’m only too happy to help. Charles is a good guy, and is always willing to help me. Today he’s talking about why authors don’t take the easy way out in their stories.

***

Thank you to C.S. Boyack for offering to host a promo/guest blog. Now to get the introduction and promo stuff out of the way. My name is Charles E. Yallowitz and I’m the author behind the Legends of Windemere epic fantasy series where the latest one is Sleeper of the Wildwood Fugue. I also just released a 27-page short story for 99 cents called Ichabod Brooks & the City of Beasts, so you can get a quick, cheap taste of me . . . whatever. Let’s move on to the fun!

Yahoo Image Search (Captain Picard)

Yahoo Image Search (Captain Picard)

I saw an interesting statement on a review. The person asked why the villains don’t kill the heroes or why I explain the reason for them not taking the kill shots. You know what? I’m betting we all think this at some point. As for my own villains, I’ll sum it up in a few words to cover the reason rainbow and not do spoilers. Ineptitude, sadistic pleasure from causing pain, reluctance to being a hero, and still having a use for the good guys. Read Legends of Windemere and find out who is what.

Now if the villain simply walked up and shot the hero dead that would be the end of the story/series. Is it realistic? Yes. Is it good storytelling? Not really. It’d just be the murder of somebody that leads to a courtroom drama or vengeance tale. Let’s forget the whole decision about killing characters because this is about villain mentality. In various genres, these tend to be ‘larger than life’ characters that you’d never find in reality. The closest comparisons are genocidal dictators and I don’t think those are taken out by a gang of ragtag adventurers or a solitary hero. There’s a fun speech that I’m reminded of whenever I work on my villains. Let me share it:

Again, is this realistic? No. Yet it does demonstrate that most villains in a series have a flaw that prevents them from doing a simple ‘I shoot you dead’ scene. They have arrogance, pride, ego, love of the fight, and so many issues that can hold them back from that brutal, real world finish. We as the readers don’t think this way, so we tend to see their actions as ridiculously self-destructive. Even when a villain tries and fails, many can point out the one thing that could have been done to get the kill. Yet, the truth is that they’re characters designed to tell a story and evolve together in a fantastical adventure. I could have had my heroes die at any point, but where would I be then? Onto the next series and leaving ‘the bad guy wins’ ones behind. My main series probably wouldn’t have even made it beyond ‘Beginning of a Hero’ if I let the villains take the easy kills.

It’s also really hard to explain this mentality because villains aren’t usually aware of it. To have the hero or narrator bring it up can get a little too much as well. Villains that have a reason for keeping the hero alive tend to keep it a secret as well. It might get mentioned once or twice, but it’s not an easy thing to do. Mostly, who wants to hear a villain tell the hero why he won’t kill them? That kind of takes the fear and power out of the character and story. It also brings up the question of why does the hero not kill the villain? That probably comes down to morality, which I’ve noticed many readers seem to ignore and call for death.

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