Death is a blessing that the Baron is not ready to bestow upon his new toy.
In the chaos surrounding the Spirit Well, Luke Callindor has disappeared and the only clue the psychic scream of agony that Dariana cannot ignore. Knowing that a journey to Shayd will result in their ultimate battle, the champions have devised another way to rescue their friend. With permission from the gods, Nyx has begun the Ritual of the Lost Lamb. It is a long and exhausting spell, which is made even more difficult by a new threat that is out to make all of the Baron’s enemies suffer.
It is a race against time where every minute lost brings Luke Callindor one step closer to a fate worse than oblivion.
Excerpt: Audience Granted
Having said her piece, Nyx gnaws on a hunk of jerky and sips at a waterskin while the others discuss her idea. She refuses to admit that she is having second thoughts about breaking a god seal even with permission. The last time she accomplished such a feat was by accident and resulted in her magic being sealed for days. Nyx shudders at the memory of feeling so many lives ending at her hands and takes a sloppy drink of leathery water to steady her nerves. The result is a full body convulsion of disgust and a hacking cough as the liquid goes down her windpipe. Flicking a green beetle off her shoulder, the channeler impatiently paces in a circle and wonders why the others are taking so long.
The hairs on the back of Nyx’s neck rise and her arms become covered in goosebumps as a pulse of energy ripples through the clearing. She is about to ask her friends if they feel anything, but stops when she sees that they are frozen in time. The half-elf’s heart pounds in her chest as she fears that the Baron is about to attack. More terror seeps into her mind when she expects to turn around and find Luke’s tortured body dangling before her eyes. Not wanting to be caught by surprise, a flaming disc appears in her palm and hums as she searches for the source of the powerful spell. The snap of a twig to her left causes Nyx to hurl the fiery circle, which splits into a swarm of deadly copies that would destroy any normal enemy. Against the ebony platemail of Gabriel, the discs puff into balls of harmless smoke that remain hovering in place.
“Your friends have agreed to your idea,” the Destiny God states, ignoring the mortal’s amusing attack. He removes his black cape, which becomes a vague chair for the nervously bowing channeler. “Now, this is unique. In fact, it is quite unheard of, which is why I am granting you an audience. The Law of Influence says I cannot get involved, but nobody has ever asked for permission to do something like this. Needless to say, all of us are very curious to see how all of this plays out.”
“I want to unseal the Ritual of the Lost Lamb,” Nyx politely requests while she takes a seat on the cape. An enchanting warmth rises from the cloth and she nearly falls asleep from the blissful energy that infects her body. “This is the only way to save Luke without marching into the Baron’s territory. We both know that is what he wants. With the forbidden ritual, I can gather my little brother’s residual energy and bring him home. None of us will be at risk since it’s a combination of a summoning and teleportation spell.”
“Strange that you know about a spell designed by channelers. Especially since it has not been used since the ancient Race War,” Gabriel says with a nod of his head. Urging voices in the back of his head causes the god to hum with his mouth closed, the spell jolting the sources of his rising irritation. “The Ritual of the Lost Lamb was taken from mortals before my time, but I understand the reason it made the gods worry. Such a thing could be the first step into summoning a deity against his or her will. Possibly even stealing immortality. Though I believe times have changed and we should reconsider the sealing.”
“Time is also running out,” the channeler replies, shying away when the powerful deity stares at her. A flickering realization that the Baron’s power might be on the same level of Gabriel gives her the courage to meet the man’s piercing eyes. “I apologize for sounding like I’m rushing you. Yet, it has been said that the gods and goddesses have no concept of time since you exist forever. That means I have to push even though I want to speak with respect.”
“In other words, you want a decision now.”
“That would be best, sir.”
“Sadly, I cannot agree to your terms.”
“I haven’t made any terms.”
Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.
Don’t touch that dial. You’ve found Lisa Burton Radio, the only show that interviews the characters you love to read about. I’m your host, Lisa the robot girl, and my special guest today is Jacques Dace. He’s currently locked in a tower under the sea. “Welcome to the show, Jacques.”
“Just Jack actually, and it’s a pleasure.”
“Alright, Jack. Tell our listeners how you came to be locked up in, I believe it’s called the Drowned Tower.”
“Oh, that wonderful place. If you must know, my parents are both… important people I suppose is the word, though busy works just as well. Regardless, that doesn’t change the fact that there are so many capable of using magic in this world—or practitioners as we call them. But with so many greenhorns, there aren’t enough Masters to properly teach them all. So, my parents had the brilliant idea of sending me to the Drowned Tower for better private training. There are a ton of Masters there that would kill for the chance to personally mentor the son of Leonas Dace.”
“Learning things is good. Locking you up sounds a bit extreme though. Is this for your own safety, because it’s under water?”
“Ha, I wish! Those old codgers in the Drowned Tower’s Assembly are just so afraid of us deserting and doing something awful that they decided to restrict our freedom. It’s baseless fear of the unknown. Nothing more, everything less. You should see the rest of the practitioners in the Tower! All pale-skinned and petrified by the sun.
“Though we are allowed out sometimes… some of us anyway. Mostly those specifically chosen by the Assembly to help deal with their… problems. I’d love to elaborate on this, but—I can’t. Confidentiality and all. The Assembly will have my neck if I do, and I’m already shoulder-deep in the wrong side with them.
“But really, of all the places my parents could send me, they choose the Drowned Tower! Was the Weeping Grove not an option? Or the Red Veld? At least they allow some semblance of freedom.
“Creator, those two have more than a few screws loose. I swear I’ll change my world as soon as I get the chance to return to the Diamond Alps. That’s the only place you can get anything done in this godforsaken world.”
“Why don’t you just sneak out and go to one of the other schools?”
“If only it was that easy. A long time ago this practitioner named… well, let’s just call him, ‘Old Bag A,’ so I’m not reprimanded for directly slandering his name. Anyway, he made this nifty little curse called, the Demar Spell. It’s a dream for all stalkers out there. Let’s the caster know where the casted is at all times. It’s used by all the schools, though some use it more often than others.
“I won’t go into the specifics about how the spell works, but I’ll tell you this—in the Tower, running off without one is enough to warrant a call to the Hunters. They round you up and send you down to the lower floors where the old dungeons are. I hate that place. It smells like old fear and iron. There are rats there the size of my head. They like to gnaw on your clothes while you sleep.
“Run off enough times and you’ll get sent away to a… <swallows>… special place.”
“It can’t be all that bad. Maybe the Drowned Tower is a really good school, too. Surely you graduate eventually and get to leave. Think of it more like a stint in the Army, or in the Tower’s case, Navy.”
“It’s a good school alright—for a certain kind of practitioner that is. The only escape from the Drowned Tower is by becoming a Master or receiving an invitation to the Diamond Alps up north. Trust me when I say that there are those that have spent their lives trying and failing to even be noticed by the Elders in the Alps. Those demented old bags can’t even stop squabbling long enough to notice the rest of the world around them. All they do is sit, smile, and lie to each other. I’ve vowed to never be like that. I don’t lie.”
“Not even a tiny kind of joke lie?”
“Let’s test that, shall we? Do you think I’m cute?”
“Ye—Wait, what? For the love of… what kind of question is… how did we even get here? <cough> Okay, fine, just to prove that I never lie… yes. Yes, I do.”
“My bio says you have a very close relationship with someone named Sylvie. What do you think she’d say about that?”
“Vaklas in an den! Those rumors again! Where’d you hear that one from? That turkey, Tiv? Or no… I bet it was from those new practitioners they brought in yesterday. Gossip travels faster than light.
“Really though, us… close? That’s rich. Sylvie has the talent to change things, yet decides to remain as languid as a fish that never goes against the current. It’s… infuriating. She has a good head on her shoulders though, knows when to draw near and when to back down, and when she is interested in something, her focus tunnels into the immedi—anyway, I’m just helping her figure something out about this Heartstone she found topside a few days ago.
“She didn’t even know what it was at first. I don’t blame her though. The one she found is creepy. There’s… something strange inside it. A woman? Or just her conscience? I can’t exactly describe what it is, but then again I don’t want to. It makes Her seem more… real. She knows things though. Old, ancient truths that could spin the world on its head.”
“Do you think you can trust Her, meaning the spirit in the stone?”
“I don’t know. But it’s not really something I want to put my trust in. I mean, a spirit trapped in some common stone, promising me knowledge and power in exchange for—it just sounds too good to be true.
“Besides, what’s the point of achieving something if I don’t do it with my own strength? I’ve been training for a long time now, and it’s finally time for me to put those skills to the test. The Drowned Tower’s been alive with talk about the Elder from the north that arrived in a few ticks back. They say it’s for a Choosing. Those that get chosen will accompany him back to the Diamond Alps. I’m not going to miss this chance.
“So you kids are going to butter up this Elder, in hopes that he’ll take you away as the champion of this Choosing. I think you have a math problem. There’s two of you and only one winner. How are you going to get around that?”
“Well, the number of people that gets chosen actually depends on the Elder and the Drowned Tower’s Assembly. It can range anywhere between all of us to none of us. In any case, I’ve already told Sylvie about my plans, and honestly, I have no idea what’s running through that head of hers. She claims to be uninterested in the whole affair, yet she plans to run anyway. Granted, she was ordered to by—ugh! Never mind. I don’t even want to think about him.
“All I can say for now is that I’m helping Sylvie figure out the secret behind that stone and waiting endlessly for the Elder to call those he thinks capable of fulfilling his task. Patience isn’t exactly my… strongest quality. And I think that damn Elder is stalling on purpose. I can only guess the kind of job he’ll give. Hopefully nothing too… bloody. Thelarius knows we’ve got enough of that on our hands.
“Personally, I’m rooting for a simple face-off against the others or something that’ll allow us to go topside. This place is suffocating.”
“I wish you guys the best of luck. Maybe a new school would change your perspective of the world. Any closing thoughts for our listeners today?”
“If any of you can hear that thing in the Heartstone, give me or Sylvie a shout, will you? Spirits are apparently selective with their audience, and just for the record, I… or rather we aren’t insane. It’s really there! And it’s awfully annoying. I’ve said it once, and I’ll say it a thousand more times: I don’t lie.”
“You can find out whether Jack and Sylvie actually manage to change their world by picking up a copy of Heartstone, The Drowned Tower. I’ll include all the pertinents on the website.
“Don’t forget to use those sharing buttons after the show. I’m sure Jack and Nicholas would appreciate it, and they’d do the same for you.
“If you’d like one of your characters to appear on Lisa Burton Radio, drop me a line. I always need guests. For Lisa Burton Radio, I’m Lisa Burton.”
“If the future was bared before you, would it still be yours?
Freedom is out of the question for practitioners of the Institute, and any supporters otherwise are dealt with violently. A system Sylvie Sirx neither refutes, nor endorses—born from an enviable family, talented in her skills, and entirely too content with her position, her path has always been a straight one… until now.
Her qualifications backfire when an elder from the north descends upon her home for a Choosing. He calls upon the Drowned Tower’s most sought after practitioners for a simple job that ends in blood, and then Sylvie’s blissful world erupts. She finds herself in the company of the Elementalist, Jacques Dace, an insufferable but deadly enthusiast of personal reform. Together, they’re swept into a spiral of powerful magic and ancient grudges. Where truth bends, stones whisper secrets of the past, and their home lies at the heart of what could very well be Ferus Terria’s next recorded war.
And for once, she is forced to choose a side, learning for herself what it means to master fate.
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NICHOLAS RINTH lives lakeside in the southern graces of Savannah, Georgia. Where he spends his time fantasizing about other worlds and working on his next novel.
I’m thrilled to have P. H. Solomon over today. He’s been here before, but it’s been a long while. I thoroughly enjoyed The Bow of Destiny, and I’ll bet you would too. I’ll let P. H. tell you about his works and what offers he has this week.
Hello to everyone and thanks to Craig for hosting me today. I’m P. H. Solomon and I’m a fantasy author, living in greater Birmingham, AL. It’s great to be a part of Story Empire and be on the Roadshow this week. I hope you’ll enjoy all the stops and authors this week and look at our books. To see our schedule and information about our prizes, please click to our Roadshow page and see where we are making appearances each day. This week I’m giving away a $10 Amazon Gift Card to the most active commenter.
As I mentioned yesterday, The Bow of Hart Saga is the culmination of several decades of development through several different versions. One of the main points of that development was that the original book was named An Arrow Against the Wind which is now actually the second book due out later this month. When I rebooted this series several years ago, I decided several things about the original one needed heavy revision which meant that the book needed to be split into two books. That meant re-developing the book into two separate books that birthed The Bow of Destiny.
One of the other decisions I made meant facing the quality of my previous effort. It was at best out of date with current style for fantasy and, therefore, not very good writing. I faced this squarely and started learning better ways to develop and write the series. Because of that, I landed on using deep point-of-view and dialogue in context of character actions. But more than that, I had to learn to improve the characterization.
The result was The Bow of Destiny which was been pretty well-received to this point. It has sold in the thousands and was chosen as the 2016 Book of the Year by the fantasy review site, Fantasia Reviews. It’s also garnered some other attention that has started opening more doors for the series and other projects – but these are still in the works so I can’t detail them just yet.
However, as several of my recent commentary posts (commentary part 1 & part 2) have discussed, the book opens with a rather difficult character in a confusing situation. How I landed on this opening took a long time but ended up being rather daring because I’m asking the reader to get very close to Athson very quickly – so close that you get rather confused along with him. That’s something with which some readers have struggled but to which many others have responded very favorably. So I came up with a challenging character in a challenging situation and worked to get him moving into the adventure in ways that continually grind on him to the very end. It became a very deeply personal tale for Athson and I hope it’s one that takes readers down his path of struggle. The blurb states the premise of the book very well:
Haunted by his past. Hunted in the present. Uncertain what is real.
Athson has seen things that aren’t there and suffered fits since being tragically orphaned as a child at the hands of trolls and Corgren the wizard. When a strange will mentioning a mysterious bow comes into his possession, he’s not sure it’s real. But the trolls that soon pursue him are all too real and dangerous. And what’s worse, these raiders serve Corgren and his master, the hidden dragon, Magdronu, who are responsible for the destruction of his childhood home. Athson is drawn into a quest for the concealed Bow of Hart by the mystic Withling, Hastra, but Athson isn’t always sure what’s real and who his enemies are. With Corgren and Magdronu involved, Athson must face not only frequent danger but his grasp on reality and the reasons behind his tragic past.
The rest of the series twists along the opening theme toward an epic fantasy ending. Look for An Arrow Against the Wind to take Athson through even more personal challenges as he seeks to resolve the myriad situations in which he finds himself as he seek the Bow of Hart. But I’ll share some of that tomorrow.
Do you like discovering new indie authors? Do you like to wait to read an author until you see more reviews? Thanks for reading this post today and be sure to check out our schedule. While you’re here, feel free to have a look at my current book, The Bow of Destiny and the upcoming release of An Arrow Against the Wind.
You can click on my bio banner below to pay me a visit at my website and learn more about me and the rest of The Bow of Hart Saga. Please follow me all week as I share more about my writing each day.
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Here are some free novellas that relate to The Bow of Hart Saga:
I've been toying with where to pigeonhole The Yak Guy Project when I finally finish it. It occurred to me there are a whole bunch of new categories that I might explore.
It all started with cyberpunk. It soon branched out into some of these other genres:
It seems to me the common denominator is punk. A big part of this is because everyone likes to make up new words. It's like a word for a celebrity couple, like Benifer or Kimye. In other words, it doesn't mean squat. Oh, and it also all seems to involve one of the speculative genres.
Let's pretend there is something to all this for a moment. These things involve alternate realities. Heck, I could get into that. I write stuff like that. They generally involve whatever fictional world being under complete control of the first half of the term. Steampunk = Steam, get it.
The punk part usually means that some fringe person or group doesn't agree with the status quo. They go on to face the villain using their mastery of the same technology everyone else has.
All in all it isn't a bad way of telling a story. I just don't love the terms. They tell me something about the era, and give me an idea of what to expect though. Dieselpunk means I expect a specific era in time, say from WWI to about the birth of the atomic age, after that it's atompunk.
Maybe my novel will spawn a whole new genre, yakpunk. In fact, I can see a whole bunch of new genres in my future, providing they don't already exist:
Monsterpunk – Frankenstein, darn.
Robotpunk – I Robot.
Alright, let me try again:
You've found Lisa Burton Radio, the show that brings you the characters from books you love. We have a very special guest with us in the studio today. I'm your host, Lisa the robot girl, and my guest today is Haghuf the goblin. “Welcome to the show, Haghuf.”
“I trust your guest status is like ours, that none will attempt harm to me in your dwelling?”
“Of course. My bio tells me that you're hundreds of years old, and can legitimately call yourself a warrior, a scholar, and magician. That seems like a pretty full life. What did it take to draw you above ground, away from your library and apprentice?”
“I came to the surface for the first time in 800 of your years because a human was dancing in a time long after humans had forgotten magic and the power of The Dance. I discovered Count Anton, a magician who had become the ruler of the handful of humans who survived the last cataclysm. I've avoided humans since the goblin wars of old, but we found much to talk about and he respected the need for goblins to remain unknown from most humans.”
“Is this a case of, keep your friends close, and your enemies even closer?”
“Something like that. Anton and I have things in common, but he is still human. Humans have killed goblins whenever they meet and I would not bring danger to my people. We come from the same ancestors and can breed across species, yet they call us ugly and attempt to kill all goblins whenever humans discover we exist. It's better to let the stories fall into old legends and be thought imaginary.”
“You've got to admit there are similarities to the human beliefs in demons. It makes me wonder which came first; goblins from underground that caused them to make up demons, or belief in demons that were easily tagged onto goblins.”
“The Deep Dwellers, like myself, apparently frighten humans because we look very different. As you can see, my skin is green. I have strong ridges on my brow and a strong, square jaw. The bottom fangs upset them too, though I haven't bitten a human… yet. There are many like me. I suspect some were seen in the days when we exchanged younglings with humans, changelings, to strengthen the bloodlines of both.”
“Tell me about it. People are afraid of anything different. I have religious wackos who want to see me destroyed, just because I'm a robot. They're afraid I'll try to take over. Me, one robot girl. I am different in many ways, but I try really hard to fit in.”
“You should be like goblins. We learned to hide and to live underground to avoid humans. Only Those Who Provide come to the surface usually, the goblins who… source food supplies. “
“We could all learn a lot from each other. My library is called The Internet, and I'll bet you'd like it. I can access it at any time with a good wifi connection. Your library probably has things that would benefit us all too. Fear keeps us from sharing things that would help each other.”
“Anton is always pestering me for information about my people. I tell him what he needs to know, but no more. There is power in secrets and the less a human knows of goblin ways, the better. Remember that humans don't live very long. How can I trust future rulers not yet born? Recording information, whether it is in a book or on your Internet, makes that information available to anyone. I keep the books of magic safe. Other information, like how the planet turns and the history of our people is made known through the Storytelling.”
“It is a goblin custom. We gather. We share food. Whoever wishes to speak goes to the front of the cavern and tells us what they wish. Maybe something of what you call science. Maybe history. Maybe just a story from imagination or a telling of exploits from the surface or other grottos. News of significance. At some point someone will pick up a drum, followed by others, and we begin to dance in cadence with the rhythm of the planet. It becomes ecstatic, magical, and the females choose mates. We have too few young.”
“Haghuf, I really appreciate you taking time to visit with us today, and I wish you well in your attempts to keep the peace.”
“Keeping humans and goblins out of each other's worlds is the only way to keep peace.”
“The sponsor of today's show is The Goblin Trilogy, by Jaq D. Hawkins. If you'd like to know more about Haghuf and Anton, I'll include the links on the website. Now don't forget to use those sharing buttons, I'm sure Haghuf will appreciate it, and you'll appreciate it too when your character appears here.”
Jaq D Hawkins is a published writer with 9 books in publication in the Mind, Body and Spirit field published by Capall Bann Publishing as well as four Fantasy novels in print and E-book; The Goblin Trilogy which consists of Dance of the Goblins, Demoniac Dance, and Power of the Dance (Combined Trilogy edition available in paperback and only on Amazon in ebook form), also the Steampunk book, The Wake of the Dragon, an airship pirate adventure among the opium trade in an alternative history, also available in audiobook. More coming soon.
A saga spanning three generations in a feudal world governed by magicians.
Will you dare to enter a world of darkness among the goblins to join into The Dance?
Dance of the Goblins
The goblins lived unseen by man for many generations and were forgotten, consigned to legend, but a fluke sighting when a man wanders into the entrance of a forgotten underground transportation system revives an ancient war between the species, originated by misunderstanding and prejudice of a species which appears alien to the superstitious humans.
A young girl running away from an unwanted marriage finds a new life among the mysterious magicians in the land across the river. What she didn’t bargain for is the presence of the goblins who have befriended her benefactors.
Power of the Dance
Khemael is a creature of beauty and grace with a mostly human appearance. His love of stretching his leather-like wings and flying freely in the world of men brings far too much attention to the existence of the goblins. Haghuf knows that the inevitable responsibility will fall to him to destroy Khemael who, in the world of the humans, would be called his grandson.
Worlds of magic await to be discovered in the complete series, The Goblin Trilogy!
Separate books and other ebook formats:
Hey there you Templars and Spice Smugglers. Welcome all Casters and their Familiars. Today is Thursday, and that means it's time for Lisa Burton Radio, the only show that brings you the characters from the stories you love. I'm your host, Lisa the robot girl, and my special guest today is Saarik the Pixie. “Welcome to the show, Saarik.”
“Hi. Hey, look, I’m on the radio! This is great! I hope the other pixies are listening to this. See you guys, I’m such a famous hero I’m even doing radio interviews now. Hey, can we record this in case anyone missed it?”
“Of course, I'll send you a copy. My bio doesn't go over the biology of pixies, and we have you on the phone today, so can you tell us a little bit about Pixies in general?”
“You don’t know about pixies? Well, it’s a good thing I came along then, isn’t it? Pixies are awesome! Take me, for example, I have some skills with magic, and can fly fast enough to beat a faerie dragon in a race. Zeena – she’s a faerie dragon, and my best friend – says I cheat when we race, and only win because of that. Like I said, she’s my best friend, but she’s obviously a sore loser.
“Where was I? Oh, yeah, right… I was telling you about pixies.
“Pixies are really small. We’re only about four inches tall. You can tell us apart from fairies because of our wings. Fairy wings are like colourful butterfly wings, where as pixie wings are more like silvery dragonfly wings. We mature twice as fast as humans do. Also, we’re fast flyers, as I already mentioned, good at being stealthy – when we want to be – and have our own type of magic, which allows us to do things like turn invisible, communicate telepathically with some other creatures who have the same abilities, and create illusions. We also have excellent low-light vision, excellent hearing, and a natural resistance to some kinds of magic. Oh, and we absolutely love fun and games. Zeena calls it mischief-making, but we call it getting as much joy out of life as possible.
“The only bad thing about being a pixie is that we’re really sensitive to extremes of temperature, and our wings can become seriously damaged – sometimes so badly they won’t repair themselves – if they get wet. Of course, I was prepared to risk those things in order to help Zeena with the quest to save the world. I mean, I couldn’t let her go alone, could I? A pixie is a very useful companion, especially if you need someone small and quick to sneak ahead and see what you’re going to be up against next. She couldn’t have done it without me, of course.”
“I see, it says here you're leading a quest to take Zeena somewhere so she can save the world. Where are you leading her? What does the world need saving from? And how is she going to save it?”
“Zeena thinks I was tagging along on her quest, but the truth of the matter is that she couldn’t have done it without me. I let her think otherwise, but it’s perfectly obvious she couldn’t have saved the world if I hadn’t been there to help.
“As for why the world needed saving… It was the Spirit Fairy. Enid the Spirit Fairy became jealous of all the times her four sisters were remembered, while everyone forgot about the fifth of the element fairies, and that jealousy blackened her heart. She used her magic to cause all kinds of trouble, and to trap her four sisters. I took Zeena to find the four trapped element fairies, she freed them, and then she helped them break the spells cast on the creatures of each of their elements.
“Of course, I had to help Zeena get past the Spirit Fairy’s minions, and also help her find where the other fairies were hidden. Often at great risk to myself. But that’s always the case for a real hero; a real hero like me always puts their friends, and the fate of the world, ahead of the risks to their own life.
“No other living pixie has seen even half what I’ve seen. Pixies normally stay among the trees, but I’ve been in the mountains, and even to Mermaid Island and the underwater mermaid city. I’m going to have stories to tell the other pixies for years. Perhaps my heroic adventures will even inspire the younger pixies.”
“So let me get this right, you're putting the band back together, so you can raise money to give to The Penguin, and save the school? A Fairy Dragon and a Pixie don't sound too imposing, so she has to be packing a serious magical punch. What stands in your way?”
“I don’t know about any band, but we probably did save the penguins, though we didn’t have any money to give them, and I know we saved several schools of fish.
“Anyway, other than the Spirit Fairy, Zeena is the only creature who can harness the power of more than one element at once, so she had to be the one to free the fairies from the magical trap the Spirit Fairy had used, since it was created using that particular kind of magic, and had to be broken using the same kind of magic. Then, as I said, Zeena worked with the element fairies to break the spells of the Spirit Fairy, and heal the damage they’d done to the creatures of each element. Her magic is really powerful, and she can harness the power of all the elements equally, whereas most creatures can only harness the power of one element. She also has some magical resistances that are even better than mine. Plus, she has a big heart, and hates to think of anyone suffering.
“On the way to free the fairies, I risked my life distracting korreds and a quickling, almost froze to death flying up to the mountains, travelled under water with only a magical bubble to protect my delicate wings, helped Zeena get past some goblins, and… Well, maybe I should let people read the book to hear about the rest of the amazing things I did. Oh, and the things Zeena did too.”
“Okay, so it actually sounds dangerous. I wish you the best of luck on your quest, and take good care of Zeena.”
“I will. She’s my best friend, like I said. I wouldn’t want anything bad to happen to her.
“Oh, and thanks for putting me on your show. Did you say we recorded this? Can I get a copy for any of my fans who missed the show?”
“No problem, I'll email it to you. Read more about Saarik's quest in the Zeena Dragon Fae series. I'll post all the pertinents on the website. And don't forget to tip your waitress by using those sharing buttons at the bottom. Saarik and Zeena will appreciate it, and they'll do the same for you when your character appears on the next Lisa Burton Radio.”
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Victoria Zigler is a blind poet and children's author who was born and raised in the Black Mountains of Wales, UK, and is now living on the South-East coast of England, UK. Victoria – or Tori, if you prefer – has been writing since she knew how, has a very vivid imagination, and spends a lot of time in fictional worlds; some created by her, others created by other authors. When she remembers to spend some time in the real world, it’s mostly to spend time with her hubby and pets, though sometimes to indulge in other interests that capture her attention from time to time, such as doing crafts, listening to music, watching movies, playing the odd figure game or roleplaying game, and doing a little cooking and baking. To date she has published 7 poetry books and more than 40 children’s books, with more planned for the near future. She’s also contributed a story to the sci-fi and fantasy anthology Wyrd Worlds II.